pub enum Csg {
Primitive(Primitive),
Union(Vec<Csg>),
Intersection(Vec<Csg>),
Difference(Box<Csg>, Box<Csg>),
}Expand description
A constructive-solid-geometry tree. See the module docs.
Variants§
Primitive(Primitive)
A single primitive.
Union(Vec<Csg>)
Points inside any operand (at least one operand).
Intersection(Vec<Csg>)
Points inside every operand (at least one operand).
Difference(Box<Csg>, Box<Csg>)
Points inside the first operand and not inside the second.
Implementations§
Trait Implementations§
impl StructuralPartialEq for Csg
Auto Trait Implementations§
impl Freeze for Csg
impl RefUnwindSafe for Csg
impl Send for Csg
impl Sync for Csg
impl Unpin for Csg
impl UnsafeUnpin for Csg
impl UnwindSafe for Csg
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more